UX Design

Designing an Actionable Landing Experience for Military Families

Overview

Following a large-scale research initiative, we identified a critical usability gap: once users logged in, they lacked clear guidance on what to do next. The existing homepage catered to non-authenticated users and prioritized static resources over action, leaving both service members and their families unsure how to start or track key tasks.

This project focused on reimagining the logged-in experience as an actionable, personalized landing zone—helping users quickly understand their status, next steps, and available support.

SCOPE

2025 / 2 weeks

Role

Lead Designer

Collaborators

1 additional designer

INDUSTRY

Government

01 - DISCOVERY

Creating a Design Game Plan

Insights from initial research highlighted a clear gap: users lacked guidance, visibility, and actionable next steps after logging in. It was clear we needed a new landing page for logged in Soldiers and family members, but a government shutdown limited our ability to conduct additional user workshops to build on these findings.

To continue momentum, I facilitated a 6-3-5 ideation workshop with my team to rapidly generate solutions grounded in existing user insights. Using the whiteboarding tool Lucid, I guided a structured round-robin session where participants built on each other’s ideas. I then leveraged AI-assisted clustering to organize themes, refining outputs into key opportunity areas. These included notifications and alerts, task management, application tracking, reminders, educational resources, and system updates—many directly reinforcing earlier user feedback.

From this, we aligned on a clear goal: design a modular, scalable landing experience that surfaces relevant information and enables users to take action quickly, even within technical and roadmap constraints.

02 - Ideation

Designing the Initial Concepts

I partnered with a junior designer to bring these concepts to life, providing guidance while giving her ownership of early exploration. Together, we translated research themes into an initial set of widgets, including quick actions, application tracking, support access, and task management.

She developed the first round of wireframes, and I coached her through evolving them into high-fidelity designs within our design system—ensuring proper use of components, tokens, and interaction patterns. This collaboration allowed us to move quickly while maintaining quality and consistency.

Goals

  • Deliver a modular, scalable landing experience aligned to user needs while leveraging existing data and system constraints

A screenshot of digital post-it notes organized into groups, from a brainstorm session

I used Lucid's AI tools to synthesize findings from internal ideation sessions

Co-designing to Elevate Craft

I worked with the other designer to evolve her low-fidelity wireframes into high-fidelity designs, using the process as an opportunity to coach on design system integration, theme-friendly style tokens, and reusable components.

A screenshot of two low fidelity wireframes for the dashboard followed by the high fidelity mockup

03 - VALIDATION

Initial Feedback

Due to constraints, validation was conducted through stakeholder reviews rather than direct user testing. Early feedback highlighted issues with visual hierarchy and content prioritization, reinforcing the need for a more focused and streamlined experience.

We iterated quickly, simplifying the interface and sharpening the emphasis on key actions and reducing the presence of static resources. The refined designs were well received and approved to move forward.

04 - Development

Implementation

We implemented an MVP approach, focusing on high-impact, feasible components while deferring lower-priority features. I walked through the design with developers and worked closely with them to translate designs into implementation, providing (so, so many) detailed annotations across interaction, content, and technical considerations.

Deliverables included:

  • Responsive states (desktop and mobile)

  • Empty states and returning states

  • Token-based specifications to support scalability and theming

  • Guidance on reusable and custom components

A full breakdown of each widget and component was included to provide additional information to developers. Theses were scoped to mirror the breakdown of the backlog items for this work.

A screenshot of digital post-it notes organized into groups, from a brainstorm session
A screenshot of digital post-it notes organized into groups, from a brainstorm session

The design was annotated and broken down by component to match developer PBIs

Snapshot of Documentation

Example sections from the annotated file demonstrating desktop and mobile variants, notes for each component and interaction, and how the selected tokens applied across theming for better scaling.

05 - Reflection

Reflecting on what I learned

This project highlighted the importance of adaptability—continuing to drive user-centered solutions even when direct user access is limited. Facilitating internal ideation and mentoring a junior designer were key to maintaining momentum and quality under constraints.

Given more time and access, I would prioritize user validation and further refine the visual and interaction design. Still, this work demonstrates how strong collaboration, structured ideation, and thoughtful prioritization can deliver meaningful improvements within real-world limitations.

2026 Aneta Baran. All Rights Reserved

2026 Aneta Baran. All Rights Reserved

2026 Aneta Baran. All Rights Reserved